Item

Block Tales Ice Cream Item Guide

Block Tales Ice Cream is best treated as an item family: Vanilla restores 4 HP, Chocolate restores 5 HP plus SP Regen, Strawberry restores 5 SP plus HP Regen, and Jumbo heals the party for 8 but freezes the user. Any Ice Cream can also cook with Banana into Banana Split.

Last updated: 2026-04-27

Ice Cream item guide image for Block Tales Wiki
Ice Cream reference image for the items section.

Quick Facts

TypeIce Cream item family
Disambiguation noteThe current wiki treats Ice Cream as a disambiguation for Vanilla, Chocolate, Strawberry, and Jumbo Ice Cream.
Vanilla effectVanilla Ice Cream restores 4 HP.
Chocolate effectChocolate Ice Cream restores 5 HP and gives SP Regen level 1 for five turns.
Strawberry effectStrawberry Ice Cream restores 5 SP and gives HP Regen level 1 for five turns.
Jumbo effectJumbo Ice Cream restores 8 HP to the party and freezes the user for two turns.
ShopVarrick sells Vanilla for 4 TIX, Chocolate for 12 TIX, Strawberry for 12 TIX, and Jumbo for 30 TIX.
CookingAny Ice Cream can be cooked with Banana into Banana Split; any Ice Cream can also be used for Milkshake.
Cheap cooking noteThe disambiguation page notes Vanilla is the cheap cooking option because it costs 4 TIX.
Drop noteVanilla and Strawberry flavors are listed in several early enemy drop pools.
Best useChoose the flavor based on whether the route needs HP, SP, regen, or party healing.
Reviewed factsChecked against current community wiki data on 2026-04-27.

Block Tales Ice Cream facts that matter

Ice Cream is not one single decision. It is a small family of recovery items, and each flavor solves a different route problem.

Vanilla is the cheap HP patch and the easiest cooking ingredient. Chocolate helps HP plus SP over time. Strawberry does the reverse. Jumbo is the party heal with a real downside because it freezes the user.

  • Use Vanilla when cheap HP or cooking value is enough.
  • Use Chocolate when HP is low and future SP turns matter.
  • Use Strawberry when SP is low and HP Regen has time to tick.
  • Use Jumbo only when party healing is worth freezing yourself.

Varrick price and cooking judgment

Varrick's prices create the practical choice. Vanilla at 4 TIX is the low-cost cooking piece, while Jumbo at 30 TIX is a commitment.

If the plan is Banana Split or Milkshake, do not waste an expensive flavor unless the recipe itself is more important than the lost value.

  • Use Vanilla for cheap Banana Split cooking.
  • Save Chocolate and Strawberry when their regen effect matters.
  • Do not buy Jumbo casually before a route with bad freeze timing.
  • Pair Banana and Ice Cream only when party recovery is the goal.

Ice Cream compared with Banana

Banana is plain 5 SP. Ice Cream choices are more situational because they mix HP, SP, regen, party healing, or a freeze drawback.

For a quick card turn, Banana is cleaner. For a longer route where regen has time to pay off, Chocolate or Strawberry can be better.

  • Banana: simple 5 SP.
  • Vanilla Ice Cream: cheap 4 HP.
  • Chocolate Ice Cream: HP now, SP later.
  • Strawberry Ice Cream: SP now, HP later.

FAQ

What counts as Ice Cream in Block Tales?

Current wiki data treats Vanilla, Chocolate, Strawberry, and Jumbo Ice Cream as the main Ice Cream options.

Which Ice Cream should I use for Banana Split?

Vanilla is usually the cheapest cooking choice because Varrick sells it for 4 TIX.

What does Jumbo Ice Cream do?

Jumbo Ice Cream restores 8 HP to the party but freezes the user for two turns.

Is Strawberry Ice Cream just another SP item?

Not exactly. It restores 5 SP and adds HP Regen level 1 for five turns, so it is better when the regen has time to work.

Related Pages

Banana item guide image for Block Tales Wiki

Item

Banana

Block Tales Banana is a Chapter 2 consumable that restores 5 SP, is sold by Tulip for 4 TIX, drops from Gorilla at 20.8%, and can cook into Banana Split. It is a small SP refill, best used when one extra card action prevents more HP loss than saving the item would.

Bloxy Cola item guide image for Block Tales Wiki

Item

Bloxy Cola

Block Tales Bloxy Cola is a 5 SP recovery item sold by several shops, found in early overworld spots, and dropped by enemies such as Bandit, Big Bandit, Helmet Bandit, and Zombie. It is best spent when the extra SP turns into a concrete card action, not just because the bar is half empty.

Cookie item guide image for Block Tales Wiki

Item

Cookie

Block Tales Cookie is a Chapter 1 mixed recovery item that restores 8 HP and 8 SP, is sold by Aloe for 25 TIX, can be given by Betsy in Roadtown or Kyoko in The Manor, and sells for 18 TIX. It is a strong mid-route reset, so wasting it on a small scrape is usually the wrong call.

Tea item guide image for Block Tales Wiki

Item

Tea

Block Tales Tea is a Chapter 2 SP item that restores 5 SP and gives SP Regen level 2 for three turns, totaling 11 SP if the regen fully pays out. It is sold by Auko for 8 TIX and Aloe for 10 TIX, and it is strongest before a fight where you will actually spend repeated SP.

Blackrock Castle location guide image for Block Tales Wiki

Location

Blackrock Castle

Block Tales Blackrock Castle is the Chapter 1 dungeon and Cruel King route. It uses keys, doors, Ball, Sword, Dynamite, Shrink, the 2605 prison code, Blackrock Key, Blackrock Diner Key, optional checks, and a healing plate before the throne room.

Cheeky Eagle enemy guide image for Block Tales Wiki

Enemy

Cheeky Eagle

Block Tales Cheeky Eagle is a 4 HP Flying and Mobile enemy with Strike, level 8, Snowy Thicket and Savannah appearances, and a Snowball drop at 1.5%. Its main lesson is coverage: sword-only habits waste turns when the enemy is in the air.

Snory Bear enemy guide image for Block Tales Wiki

Enemy

Snory Bear

Block Tales Snory Bear is an 8 HP, 1 Defense Chapter 1 enemy with Swipe, Fall Asleep, Sleep self-healing, Snowy Thicket route pressure, and a Free Ice drop at 1.2%. The fight asks you to decide whether to burst through the bear now or let Sleep turns undo your damage.

Card Build Basics guide guide image for Block Tales Wiki

Guide

Card Build Basics

Block Tales Card Build Basics starts with one question: what is failing right now? If enemies live too long, add damage. If SP runs dry, use SP+ or SP Saver. If missed guards are killing the run, take HP+ or defense before more offense. Cards are not free just because they fit in the menu. Most cost BP to equip, active cards often spend SP, and stacked cards can raise both power and cost. A good build has one damage answer, one survival answer, and enough SP to use both when the route gets messy.