Chapter
Block Tales Chapter 2 Walkthrough
Block Tales Chapter 2 is A Toxic Time, released on July 6, 2024. It starts after Cruel King and the Ice Dagger, then sends the player through Roblox HQ Basement, the airport route, Plainstown, Savannah, Ant Hill, Turitopulis Forest, Rugged Rainforest, and Griefer's Crib. The chapter adds a heavier poison and jungle route feel, with Komodo Dragon, Bigfoot, Griefer, Bubonic Plant, and optional Supreme Mosquito in the boss set. Bring Cure or another status answer before the route starts draining items. Chapter 2 rewards players who conserve SP before the long jungle stretch.
Last updated: 2026-04-27
Quick Facts
| Title | A Toxic Time |
|---|---|
| Release date | July 6, 2024 |
| Starts after | Chapter 2 starts after Cruel King is defeated and the Ice Dagger is obtained. |
| HQ Basement | Shedletsky demonstrates the Ice Dagger's special ability and NRG in Roblox HQ Basement. |
| Travel | The player flies to Plainstown from the airport. |
| Main locations | Plainstown, Savannah, Ant Hill, Turitopulis Forest, Rugged Rainforest, and Griefer's Crib are part of the Chapter 2 route. |
| Bosses | Komodo Dragon, Bigfoot, Griefer, Bubonic Plant, and Supreme Mosquito are listed under Chapter 2 boss coverage. |
| Completion badge | Panacea is earned by completing Chapter 2. |
| Route threat | Chapter 2 enemy and drop data emphasizes poison and toxic-route preparation. |
| Reviewed facts | Checked against current community wiki data on 2026-04-27. |
Block Tales Chapter 2 route order
Chapter 2 starts by teaching why the Ice Dagger and NRG matter, then shifts into travel and jungle pressure. The important route change is Plainstown into the Savannah and Ant Hill path, then deeper into Turitopulis and Rugged Rainforest.
This is where players who spent Chapter 1 like a sprint start running out of clean turns.
- Roblox HQ Basement: learn the Ice Dagger and NRG context.
- Airport and Plainstown: set up the new region.
- Savannah and Ant Hill: expect coverage checks.
- Rugged Rainforest and Griefer's Crib: save resources for the boss chain.
Status and resource checks
Chapter 2 is the first route where status planning matters more than raw damage. Cure becomes more attractive because poison and toxic-route effects can outlast the battle.
Do not spend SP just to make safe fights faster. Save it for enemies or bosses that force awkward turns.
- Bring Cure if status mistakes keep carrying between fights.
- Use ranged answers for flying enemies.
- Do not let one bad normal fight eat the boss inventory.
- Restock before the route pushes into Griefer's Crib.
Boss readiness in Chapter 2
Komodo Dragon, Bigfoot, Griefer, and Bubonic Plant do not ask for the same answer. Treat each loss as information instead of rebuilding around one panic card.
Bubonic Plant is the final story pressure point, while Supreme Mosquito is optional. Do not confuse optional cleanup with the main route if you are already low on resources.
- Use boss pages when a fight repeats the same failure.
- Save stronger items until the route's final pressure is clear.
- Leave optional superboss cleanup for a prepared return.
- Finish Panacea cleanup only after the route facts are clear.
FAQ
What is Chapter 2 called in Block Tales?
Chapter 2 is called A Toxic Time.
When did Chapter 2 release?
Current community data lists Chapter 2's release date as July 6, 2024.
What badge is tied to completing Chapter 2?
Panacea is the completion badge for Chapter 2.
Should I fight Supreme Mosquito during the first Chapter 2 clear?
Treat Supreme Mosquito as optional cleanup. If the main route is already draining items, return later with a better plan.
Related Pages
Boss
Griefer
Block Tales Griefer is the Chapter 2 antagonist Brad Thaniyel. His first fight has 24 HP and 1 Defense, while the second fight has 40 HP and 1 Defense. The danger is not only damage: Slam and Crowbar Smack apply Slow, Super Slam applies Dizzy, and Venomshank attacks add Poison pressure before the Bubonic Plant turn.
Boss
Bubonic Plant
Block Tales Bubonic Plant is the Chapter 2 final boss in Griefer's Crib. It has 40 HP, 2 Defense, Mobile, Burn Vulnerability level 1, and a poison-heavy pattern: Big Bite, Tendril Flurry, Venom Charge, Plant Rush, Acid Rain, then repeat pressure. It can also be rematched in Toxic Nirvana.
Boss
Komodo Dragon
Block Tales Komodo Dragon is a Chapter 2 boss in Rugged Rainforest with 20 HP, Mobile, and a fixed pattern built around Venom Bite, Growl, and Tail Smack. Venom Bite poisons, Growl gives Fast, and Tail Smack hits harder while applying ATK Down. Beating the fight also connects to the Rocket Boots route.
Boss
Bigfoot
Block Tales Bigfoot is a Chapter 2 boss at the Mango Tree with 30 HP, 1 Defense, level 70, and a pattern that mixes stomps, party hits, vine swings, and Charged pressure. He also appears on Pit Floor 28. The fight matters because it sits near the Iron Sword and dense-vegetation route progression.
Boss
Supreme Mosquito
Block Tales Supreme Mosquito is an optional Chapter 2 superboss in the Mosquito Nest with 60 HP, Flying, level 91, Call for Help, Double Pierce, and Poison Pierce. The fight requires Iron Sword route access and rewards Alternate Reality plus the Investor card.
Card
Cure
Block Tales Cure is a 2 BP action card that costs 2 SP and heals 5 HP to yourself or an ally. It is useful when a route keeps forcing recovery turns, especially in party play or status-heavy chapters. Cure is bought from Desna for 120 TIX and Tai for 150 TIX. Pre-Demo 5 data listed a max stack of 5, with 2 obtainable copies. Use Cure before low HP becomes unrecoverable. Do not rely on it as your only survival plan if the build cannot afford the SP or if enemies can punish the heal turn.
Location
Rugged Rainforest
Block Tales Rugged Rainforest is the heavy Chapter 2 route before Griefer's Crib. It connects Komodo Dragon, Rocket Boots, Bigfoot, SP+ at Rugged Rainforest [19], poison pressure, and the resource checks that decide whether the final Chapter 2 chain is stable.
Location
Griefer's Crib
Block Tales Griefer's Crib is the Chapter 2 end route where Griefer and Bubonic Plant close out A Toxic Time. It is not a casual checkpoint: Griefer brings Slow, Dizzy, Poison, and Venomshank pressure, then Bubonic Plant adds 40 HP, 2 Defense, Mobile, poison patterns, and Burn weakness.