Card
Block Tales Free Poison Card Guide
Block Tales Free Poison is a 1 BP action card that costs 1 SP and gives Enchant: Poison level 1 for the next attack. It is sold by Amber and Banished Knight for 100 TIX, stacks up to 5, and can drop from poison-route enemies.
Last updated: 2026-04-27
Quick Facts
| Type | Action card |
|---|---|
| BP | 1 |
| SP cost | 1 |
| Effect | Grants Enchant: Poison level 1 for the next attack. |
| Duration | The Poison applied by the next attack lasts 3 turns. |
| Max stack | 5 |
| Stack note | Each stacked copy adds +1 enchant level, +2 Poison turns, and +1 SP cost. |
| Shop source | Bought from Amber for 100 TIX. |
| Shop source 2 | Bought from Banished Knight for 100 TIX. |
| Drops | Flying Mantis, Mosquito Swarm, and Supreme Mosquito list Free Poison at 1%. Toxic Dartman, Tree Golem, Venom Wizard, Purple Frog, Komodo Dragon, Griefer, Bigfoot, and Bubonic Plant list it at 0.7%. |
| Sell amount | 70 TIX. |
| Old behavior | Free Poison used to disable the Ball slot while active. |
| Reviewed facts | Checked against current community wiki data on 2026-04-27. |
Block Tales Free Poison facts that matter
Free Poison is best when the enemy will live long enough for Poison to matter. Like the other Free elemental cards, it prepares the next attack instead of attacking by itself.
The card is cheap per use, but the setup can still be wasted if the next hit misses or the target dies too soon.
- Use it on durable enemies.
- Use it before reliable attacks.
- Skip it for enemies already in kill range.
- Do not stack copies unless the fight lasts long enough.
Free Poison compared with Free Fire
Free Poison and Free Fire both add damage over time through an enchant. The choice depends on enemy vulnerability, route context, and what status the target can actually take.
Poison usually wants longer fights. Burn may be better when a target has Burn vulnerability or the route already supports fire.
- Free Poison: longer chip plans.
- Free Fire: Burn setups.
- Free Ice: control setups.
- Fireball: direct Ball Burn action.
Free Poison source planning
The shop sources are the reliable path. Drops exist, but several are below 1%, so they are better treated as collection cleanup.
If the build needs Poison on demand, buying the card is cleaner than farming route enemies.
- Amber: 100 TIX.
- Banished Knight: 100 TIX.
- Higher listed drops: Flying Mantis, Mosquito Swarm, Supreme Mosquito at 1%.
- Lower listed drops: several toxic-route enemies at 0.7%.
FAQ
What does Free Poison do?
Free Poison gives Enchant: Poison level 1 for the next attack, letting that attack apply Poison for 3 turns.
How much does Free Poison cost?
Free Poison costs 1 BP to equip and 1 SP to use.
Where do I buy Free Poison?
Free Poison is sold by Amber and Banished Knight for 100 TIX.
Is Free Poison worth farming from enemies?
Usually only for cleanup. Shop sources are more reliable than 1% or 0.7% enemy drops.
Related Pages
Guide
Status Effects Guide
Block Tales Status Effects Guide focuses on what changes a turn, not on memorizing every icon. Status effects appear in battle with duration and level when applicable. Some protect, some debuff, and some steal tempo. Frozen is the early warning sign because Cruel King can apply it for 1 turn and stop the action you planned next. Fine can block status ailments for a short window. Burn, Freeze, and Poison enchants can come from card effects. The key decision is simple: remove, prevent, or race the effect before it costs more than the turn spent answering it.
Guide
Card Build Basics
Block Tales Card Build Basics starts with one question: what is failing right now? If enemies live too long, add damage. If SP runs dry, use SP+ or SP Saver. If missed guards are killing the run, take HP+ or defense before more offense. Cards are not free just because they fit in the menu. Most cost BP to equip, active cards often spend SP, and stacked cards can raise both power and cost. A good build has one damage answer, one survival answer, and enough SP to use both when the route gets messy.
Card
Free Fire
Block Tales Free Fire is a 1 BP action card that costs 1 SP and gives the chosen target Enchant: Burn level 1 for the next attack. It is found in Scorched Dunes [3], sold by Banished Knight for 100 TIX, and stacks up to 5.
Card
Free Ice
Block Tales Free Ice is a 1 BP action card that costs 1 SP and gives Enchant: Ice level 1 for the next attack. It is found on Pit Floor [20], sold by Banished Knight for 150 TIX, and can drop from several Chapter 1 enemies at 1.2%.
Card
SP Saver
Block Tales SP Saver is a 3 BP passive card that lowers SP costs by 1, but never below 1. It is bought from Sketchy Figure for 4 BUX and has a max stack of 1. SP Saver is strong only when the build repeatedly uses SP-cost cards. It helps Power Stab, Linebounce, Fireball, Snowball, Cure, Charge, and Dynamite routes, but it does nothing for a build that mostly uses normal attacks. Do not equip it just because SP feels low once. Count how many discounted actions you expect before giving it 3 BP.
Enemy
Flying Mantis
Block Tales Flying Mantis is a 4 HP Flying and Mobile Chapter 2 enemy with Pinch, level 9, Plainstown and Pit appearances, and a Free Poison drop at 1%. It is not bulky, but it punishes players who reach Chapter 2 without a steady answer to airborne enemies.
Enemy
Mosquito Swarm
Block Tales Mosquito Swarm is a 3 HP Flying and Mobile Chapter 2 enemy with Poison Pierce, level 9, Plainstown and Rugged Rainforest encounters, and a Free Poison drop at 1%. Poison Pierce deals damage, poisons, and heals the swarm, so slow play can erase your progress.
Boss
Griefer
Block Tales Griefer is the Chapter 2 antagonist Brad Thaniyel. His first fight has 24 HP and 1 Defense, while the second fight has 40 HP and 1 Defense. The danger is not only damage: Slam and Crowbar Smack apply Slow, Super Slam applies Dizzy, and Venomshank attacks add Poison pressure before the Bubonic Plant turn.